Interactive Inflation Games

Posted on by

Interactive Inflation Games; Free Belly Inflation Games; Flash Inflation Games; Deviation. These are all animations involving expanding body parts that are in some way interactive. Interactive Pregnant Ella Broodfeather. Interactive Pregnant Khana. I would wonder how an IP game with Kelly or Ilio would work. Warning: contains inflation (by eating too much:P) This is a combination of a shoot 'em up game and an eating simulator where you must battle to find the food, and eat the food to level up in battle. Currently only two stages and three characters. Upload Your Game; Our Publishing Program. With our publishing program, we can help get your games to millions of users on multiple platforms! Also check our developers blog, where we publish new content weekly on game/data analysis, engineering and design insights, and more. Visit Our Developers Site; Set Block Bounties on your game’s badges! Trello is the visual collaboration platform that gives teams perspective on projects. Use Trello to collaborate, communicate and coordinate on all of your projects.

In the broadest sense I'd classify inflation as filling the body with gas or liquid, causing it to expand.

Types

  • Gas - air, C02 from soda, chemical reactions, or any other body safe gas. Methods of delivery may include an air compressor, hand pump, swallowing, etc.
  • Liquid - Water and well any other liquid you can think of really. Methods of delivery may include, drinking, hoses, and other liquid dispensing devices.

Stomach

Entering through the mouth

Gas

Download lumion 8 full crack. A little less conventional, Gases enter the stomach, how much is governed by stomach capacity, though going over capacity would be a little different than normal. I'm thinking uncontrollable burping with no active gas intake, gas prematurely forcing its way into the intestines, bursting.

Gases in the stomach can be voluntarily released through burping, otherwise they'll make their journey to the other end in the form of flatulence.

I don't have a specific interests in the release aspects, but they are necessary. They don't bother me, but I won't go out of my way to make them gross or anything.

Liquid

Pretty straightforward, liquids follow the same rules as everything else swallowed. They empty from the stomach and digest quicker than most things, though more viscous fluids may take longer. They also have calories tied to them, though something like water that count would be 0.

As liquids are digested they'll fill the bladder, if bladder function isn't enabled they'll simply be absorbed.

Interactive Inflation Games Furaffinity

Intestines

Entering through the anus.

Gas

Interactive Inflation Games

The intestines will fill as gases enter, overfilling much like the stomach will result in uncontrolled flatulence, something that may be prevented with willpower a physical restriction like a plug. Continuing to overfill I'm thinking gases could make their way to the stomach.

Options:

  • Bursting - if disabled gases would simply instead escape against your will failing to fill up any further.

Liquid

Enemas and the like. Probably my favorite in regards to inflation. Works much like the gas option, only heavier, and depending on the liquid can be absorbed.

In combination with disposal

Interactive Water Inflation Games

shudders
These seems like an unavoidable conflict with inflation and bowels full of shit. I'm not sure how I want to handle this, but it could get rather messy. As a player it's simple enough to avoid, either disable disposal or take a dump before hand. Given disposal won't be inherently explicit, I could see some individuals such as myself enable it for immersion sake, so the real trouble lies in me the developer needing to create visuals for expulsion in combination with inflation. I'll probably just have to suck it up, I know there are people who would enjoy it, just not me. Perhaps I can come up with some kind of compromise.

Uterus

(throwing realism aside) By far cum inflation would be the most common variety, but gas and liquid could be done as well. I guess it'd function similar to the stomach aside from digestion. I may have to do a separate write up for the properties of the uterus.

Now to acknowledge what I'd be ignoring: Though the uterus is naturally capable of expanding to a great degree during pregnancy I presume it's only meant to stretch over a long period of time. I imagine it'd be painful otherwise and possibly tear if done rapidly, though I really couldn't find any information of the uterus flexibility outside of pregnancy.

Other

While the above are the most common focus other forms of inflation exist focusing on body parts like the breasts and balls. I don't have any initial plans for these, but they could be added if the demand is there.

Warning: contains inflation (by eating too much :P)

This is a combination of a shoot 'em up game and an eating simulator where you must battle to find the food , and eat the food to level up in battle .

Currently only two stages and three characters

Give them food until they have full bellies :3 ( level and capacity increases with each eating session)

The key is to retreat when you can't win.

Some links:

https://www.youtube.com/channel/UCfAppyk66-FqjlxO0SViNXA


StatusPrototype
PlatformsWindows
Rating
Authoruajaka
GenreShooter
Tagsbelly, eating, inflation, Shoot 'Em Up, stuffing, weight-gain

Install instructions

unzip and run the executable 'SEF.exe' , make sure the data file 'SEF.pck' is on the same folder

Interactive Inflation Games Deviantart

Download

Interactive Inflation Games Deviantart

Log in with itch.io to leave a comment.

more, bigger belly sizes and you should be able to switch you main character if you have them unlocked plus more girls and different clothes and maybe a bikini on please

Fun game! This has a lot of potential to improve.


The shooter section is pretty decent, but could use more bullet
patterns/enemies. It's very simple at the moment, and Stage 2 feels like purely a test of how much HP you got before you arrived.
A few new enemies could help alleviate this. If you're feeling lazy, find some patterns from one of those danmaku games (e.g. Touhou) and put them in. They'd work fine.
Oh, and the difficulty's just fine too.

The stuffing content is alright, but having to watch the same progression over and over while doing the repetitive task of eating is tedious. It's good content, but accessing it isn't fun.

I really like the mechanic of controlling Yuri's arm and being able to throw items. I think this should be expanded upon.
When the mouse cursor is over the Back button, Yuri looks like she's stretching. It's pretty cute. Some kind of face change when the player hovers over the Back button to properly show that she's stretching would be a nice addition.
Leaning far forward at high fullness levels leads to Yuri's stomach appearing to phase through the chair below her. I think a neat (and appreciated) touch would be to have it squash against the chair, making it so she can't lean over as far. It would add to the physicality of the belly.
I know this is a stuffing game, but some weight gain seems appropriate. One doesn't eat constantly every day and spend most of their time in a cockpit and not gain a few pounds. A way to lose pounds and still stuff to high capacities could be a best-of-both-worlds situation, although that would mean creating a lot more art assets.


Really, what I think this game needs is more. More mechanics for shooting, more mechanics for eating, more options than just 'pick who to feed' with your crewmates. I hope you revisit this game and add more to it someday.

I agree with SChara, more stomach sizes would be nice

/god-of-war-highly-compressed-for-android-ppsspp.html. Could you make a working mac version for those who don't own a windows computer?

Cute game! Could use some work here and there, but it's not nearly as terrible as RedKnight made it seem(I owned the first boss, and was never trapped in the corner, maybe they're just not used to bullet hells? XD). All in all, enjoyable(at least, if you don't have astronomical expectations)! Still playing, just wishing they actually gained weight over time, not just increased belly capacity(though the bigger and bigger bellies are nice), and that we had the ability to change our primary eater(not always 'controlling' Yuri(and I LOVE how we can make her faceplant a table full of food. XD )).

Interactive Belly Inflation Games

Good idea, poor execution
When I downloaded this, I expected a feeder game with an arcade shooter minigame to get food. Instead, I found a bullet hell that hinted at feeder aspects. The shooter 'minigame' is extremely difficult right off the bat and the screen gets heavily cluttered quick. Enemies are big and annoying to move around, and the 'drop pods' constantly got in the way.
I was already on the verge of quitting when I decided to go once more. I made it to the boss and was immediately angry. The boss clustered me into the corner and I died right after blowing off the last leg.
I would've done a few things differently:
1) Make enemies a bit smaller.
2) Make a single hud for lives and food, rather than have them split up. It'll save screen space and make things more visible.
3) Make it so that if you do lose the level, you still get some kind of reward, maybe 1/3 what you would've gotten if you completed it.
4) Add difficulty settings. If someone wants to focus on feeding, they shouldn't have to play a bullet hell. Also, changing the amount of lives would make it more understandable if you lose, especially since most games like this have 3 lives standard.
5) Add a progress bar to the level. It'll make the player understand better what they need to do better to make it to the end.
Overall, the game feels totally unpolished and doesn't offer much to the feeder aspect, which was marketed as the main focus. I still think it's a neat idea, it just needs work and TLC.